Netrek is a network implementation of xtrek, originally from UCB.
Netrek uses a client/server model where the server machine sends
"netrek" packets to client programs, which then image to the
display. This greatly reduces network traffic and allows different
client programs (e.g. X-based and GL-based).
For more info, read rec.games.netrek and be sure to read the FAQ.
The files in this directory are:
netrek-sgi.tar.Z Netrek source modified for IRIX. Included
are sources to ck_players and xsg. UDP client
and server modifications have been made.
netrek.sgi4.0 Netrek X binary for IRIX 4.0 and later. This
is "blessed," meaning that it will be accepted
by the public servers. Supports UDP.
Newer servers will require a client that uses the new RSA-encoding system.
You can get this client and its key from pittslug.sug.org as:
~ftp/pub/netrek/rsa/rsa_client.sgi.Z
~ftp/pub/netrek/rsa/key.sgi
These files are:
rsa_client.sgi.Z Compressed netrek X binary for IRIX 4.0 and
later. This uses the new RSA-encoding system
that newer servers will support. Also supports
older servers with the -o switch. Supports
UDP.
key.sgi Key for the RSA client that servers need to put
in their .reserved file.
If you have any questions about this software, send mail to mikey@sgi.com.
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